LegendaryExGamer October 1st 2014, 11:16
Now, with the above being said:
I need the group to make a choice, prior to the game, as to what you are doing INITIALLY. It will have a massive impact upon how the game STARTS.
The options you have are (as I see them) as follows:
Repair the Executor's damage. She has more than a fair amount of hull damage, the bridge is largely destroyed, sensors are degraded, some weapons are inoperative and all missiles have been depleted.
-The ship is packed with refugees, Rebel and Imperial alike: Roughly Triple Crew, 1/3 Rebel, the rest Imperial. Tensions are relatively high on the ship, there are murmurs of mutiny (from both sides of the fence).
-The Rebels are largely being kept in line by an older (Late 40's early to mid 50's) Jedi General, Corwin Shelvay. He's about the only thing that's keeping them from going nuts and starting a corridor fight that would span the length of the ship. (Hint-Hint, you want to keep him alive because he's been largely cooperative)
-The ship is packed with support craft and ships that had damage hyperdrives.
-The actual listing of functional craft / Gear:
1 Gamma Assault Shuttle
1 Lambda Shuttle
1 Skipray Blast Boat
1 Assault Gunboat
1 TIE GT
1 TIE Avenger
1 TIE Advanced x1
12 TIE Shuttles
10 - 100 Man - Escape Pods (no hyperdrive)
2 Landing Barges
1 Prefab Garrison
2 AT-AT
4 AT-ST
100 Imperial Speeder Bikes
144 TIE\LN Fighters
12 TIE Interceptors
1 Corellian Corvette, Rebel Markings, not a scratch on it.
-List of Damaged Craft:
192 Damaged TIE fighters, they are largely inoperable. Missing core pieces, breached hulls, etc.
32 Damaged TIE Interceptors, non functional as above.
2 Lambda Shuttles, damaged Hyperdrives, hull breaches
1 Corellian Corvette, Reactor breached and jettisoned (Heavily damaged) (Crewed on Battery power and losing life support)
1 Bulk Cruiser "the Flurry"- the Bridge is split from the Cargo Bay. (Crippled)
24 Z-95 AF4 fighter craft all heavily damaged but flyable (no hyperdrive)
3 Z-95 AF5 Fighters, hull damage only(HP), no hyperdrive
Miscellaneous pieces of over 100 Zebra Fighters, enough parts to build 25
3 Zebra Mark II's, Heavily Damaged, No Hyperdrive
1 Pinook Starfighter, damaged (Light) Hyperdrive motivator, otherwise, only hull damage(HP)
3 X-Wing Fighters Crippled
1 B-Wing Crippled
2 Y-Wings Heavily Damaged
5 T-Wings Crippled
1 Supa Fighter Moderate Damage, hyperdrive destroyed
47 Toscan Q-8's in various stages Severely Damaged
11 R-41 Star Chasers - all Crippled
3 Gauntlet Fighters Severely Damaged
1 Cloakshape Fighter Lightly Damaged, no Hyperdrive
1 Whitecloak Fighter, Engine Crippled, hyperdrive off-line
37 V-19 Torrents in varis stages of Heavily damaged and worse
3 H-Wing Bombers, all engines missing, hyperdrives off-line
1 CS-600 "The Ace of Sabers" Currently crewed by some kid calling himself General Grant, a R4 Droid with a Polygon for a head with numbers etched all over it and many scorch marks, and a Servant Droid named Jeeves.
The Ship is in flawless condition, 2 Gun Wells with heavy Blaster armaments, 2 Torpedo Bays with 32 Proton Torpedos (24 Missing) and Heavy shields.
15 Arc-170's All severely damaged
111 V-Wing Fighters in pieces, salvage might put 21 back together
1 Severely Damaged A-Wing, Missing one engine and wing/gun
1 Katarn Boarding Shuttle Heavily Damaged
1 Corellian Gunship (Crippled) Multiple hull breaches, aft ammo explosion (engines gone)
1 Dreadnought Cruiser, with rebel Markings, Crippled, Multiple hull breaches, venting poisonous engine reactants into the ship. (Crewed by Rebels trapped in the forward section of the ship)
1 HWK-300 Light Freighter / Courier Heavily Damaged, several engines require attention, -6 Space, Hyperdrive offline, Missing Speeder Scale Armament, half it's laser cannons damaged.
3 Ghtroc 720 Type II - All configured as assault Gunships (7 Gunwells with Corellian Quads, 2 Torpedo Launchers, 2 Concussion Missile Launchers, Space: 6) Crippled, hull breaches
1 MC 60, 1,000 Meters, heavily Damaged, Hyperdrive and Backup Hyperdrive severely damaged. Otherwise, it appears to be in really good condition. (Crewed by Rebels still)
1 Nebulon-B "Medical Frigate" Heavily Damaged (Crewed by Rebels Still)
Run... You can leave the area immediately, leaving behind the majority of the salvage and not repairing anything. Need to know where, and why and how you would know (if it's some insane choice).
Call for help... You are Imperials and you just, technically, won the space battle...
January 6th 2015, 16:02 by LegendaryExGamer
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